Amelia Orduna Portfolio


Game Designer & Artist

Projects

2D & 3D Art

Personal Art

About Me

Amelia Orduna | Game Designer & Artist

My name is Amelia Orduna and I am currently a third year university student Studying Game Design at Bournemouth University. I have a passion for stylized 3D art and texturing for games. My body of work includes two student games: Untethered and Catnnection, as well as a high fantasy art project called Spellbound.
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SoftwareUnity | Unreal Engine | Godot
Blender | Maya | Asprite
Photoshop | Substance Painter
EducationUAL LEVEL 3 EXTENDED DIPLOMA IN GAMES CREATIVE MEDIA
- Distinction -
BSc Game Design
-Upper Second Class Honours-


Want to Collaborate?
I am available for hire for 3D Modeling, UI Art, Concept Art & Game Design. Reach out via email, and let's talk!


Untethered

May 2025

Project to work in a team of 10 game designers to create a vertical slice game demo.
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Skills
Concept Art ~ 3D Modelling ~ Rigging ~ Texturing ~ Animation

Software
Photoshop ~ Blender ~ Maya ~ Substance Painter


Untethered is a 2.5D metroidvania, created in 3D then given a pixel shader to mimic the style of pixel art. The player is a puppet possessed by the 7 deadly sins, each of which give a different fighting style.It is set in a medieval fantasy world corrupted by sins.

I took on the role of general designer. I was tasked with leading the creation of the character, enemies (wolf, bat, crow, guard) and boss for the game.I created mood boards to generate ideas and finalised the concept art. The concept was used to model and texture the characters. As well as using blender to rig the models.I also worked along side a few other designers to create animations in Maya for the enemies.


3D Models & Textures


Concept Art


Spellbound

May 2023

Solo Project focused on environment design and environmental story telling, then implementing it successfully into a game engine with sounds.
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Skills
Concept Art ~ 3D Modelling ~ Texturing

Software
Photoshop ~ Blender ~ Substance Painter ~ Unreal Engine 4


Spellbound is a 3D stylized modern witches cottage. It was vital to capture the witches personality and tell a story through the furniture and clutter all over the house. It was also important to me to include LGBTQ+ representation through this character so the bedroom also contains subtle pride flags and other memorabilia.I created concept art for the different rooms in photoshop before modelling and UV unwrapping everything in blender.I was then able to export this to Substance Painter where I used a combination of hand painting and generators and grunge maps to create a cartoonish or stylised artistic effect.Once completed it was imported into a Unreal Engine scene where I added the lighting and audio.


Environment Design


Catnnection

October 2024

48 Hour Game Jam as a group of 4 exploring the theme of connection.
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Skills
2D Pixel Art, 2D Animation, UI Design

Software
asprite ~ Unity


Catnnection is a 2D pixel art game jam based around the theme "connection".We were in teams of 4 and had 48 hours to complete it.It is a 2 player split screen game where they must work together with the arrow and WASD keys to control the 2 cats who got seperated into parallel dimensions to complete puzzles utilising the portal connecting them in the center of the screen to distract the evil cant and escape.I worked along one other designer to create all the pixel art assets for the game using Asprite before implementing them into Unity. I started off by designing and animating the 2 player cats, based off my own real cats. While the other design created level assets and the enemy cat.I then also designed and created the comic style images that play at the start of the game to explain the story of the cats being separated. As well as working with the other designer to create the games UI. I created the start screen and options menu while they created the pause, death and game completed screen.


Animations

UI Design


Start Screen and Controls

Game Opening Cutscene


Deja Boo

October 2025

5 Day Game Jam exploring the theme of deja Vu with a Halloween inspired game.
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Skills
2D Pixel Art, 2D Animation, UI Design

Software
asprite ~ Unity


Deja Boo is a 2D pixel art game jam based around the theme "Deja vu ".We were in a team of 6 and had 96 hours to complete it.It is a 2D pixel art game where the player must navigate 3 floors of a haunted house, learning how to survive obstacles and enemies along the way to reach the exit without dying.I worked along two other designers to create all the pixel art assets for the game using Asprite before implementing them into Unity. I designed the player and enemy characters, the game UI and some extra environment assets.


Animations

Idle Animation

Slime Idle Animation

Walk Animation

Slime Dash Animation

Walk Animation

Mummy Awaken Animation

Walk Animation

Slime Walk Animation

Idle Animation

Slime Death Animation

Idle Animation

Mummy Walk Animation

Dash Animation

Ghost NPC Walk ANimation

Dash Animation

Zombie Walk Animation

Dash Animation

Cauldren Animation


Assets


UI


Modelling for Games


Software
Photoshop ~ Blender ~ Maya ~ Substance Painter

I created a A-pose model reference sheet in Photoshop for the character and then modelled it, including facial features and the inside of the mouth in Maya.


Art Fight

An online community event to design and create as many pieces of art for other creators through the month of july using any artform.3D Modelling and Texture Painting

I used artfight as an opportunity to quickly explore a variety of character modelling techniques in blender, focusing on a different aspect each time, giving myself only a few hours per model.


Concept Art


Unteathered


Spellbound


Dissertation


UI Design


Interface Design Uni Assignment

SoftwarePhotoshop


Lifeguard Sim Game

SoftwarePhotoshop ~ Unreal Engine


RNLI Mobile App Mockup

SoftwarePhotoshop ~ Microsoft Excel ~ Microsoft Project


Catnnection

Start Menu

Controls Screen


Deja Boo

Start Menu

Game UI


Animation


Catnnection


Deja Boo

Idle Animation

Slime Idle Animation

Walk Animation

Slime Dash Animation

Walk Animation

Mummy Awaken Animation

Walk Animation

Slime Walk Animation

Idle Animation

Slime Death Animation

Idle Animation

Mummy Walk Animation

Dash Animation

Ghost NPC Walk ANimation

Dash Animation

Zombie Walk Animation

Dash Animation

Cauldren Animation


Doll Customs

SkillsSewing ~ Painting ~ Crafting


Fantasy Weapons

SoftwareBlender ~ Substance Painter


Dissertation

How Narrative Influences a Game Character's Visual Design

SoftwarePhotoshop ~ Blender ~ Substance Painter ~ Unity